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July 21, 2008

Google Explores Participatory Search Results

Google’s success was built on their early recognition of the value of tacit social data (like linking, and more) to help gauge both relevance and quality in search results. Now it seems they’re moving toward an approach that combines their traditional algorithmic approach to search with an explicit voting system, where users vote individual results up or down for a given query. Here’s a demo:

Naturally, because it's Google, everyone's talking about this. For an overview, check out the  comment thread at TechCrunch:

http://www.techcrunch.com/2008/07/16/is-this-the-future-of-search/

In general, there’s great precedent for combined tacit / explicit quality measures. Users express preference and valuation in a number of different ways on different sites, and those expressions control which content shows up where. This works well. Digg and Reddit, for example, use yes / no voting systems like the one Google’s prototyping combined with algorithms; de.icio.us uses the act of bookmarking as an explicit expression of valuation in combination with tacit factors like timing; YouTube uses ratings combined with views and other factors; and Flickr uses a “secret” combination of views, comments, favorites, and other factors to identify the good stuff.

Applying this kind of explicit quality measure to search results is new, as far as I know. But does it make sense? I can imagine a couple problems:

First and foremost, how do you know whether an individual result is relevant and high-quality before clicking through the results page and accessing the resource? And if it’s exactly what you wanted, why would you go back to the results page and vote it up? There’s an assumption baked into the idea behind this that users have a strong enough investment in providing feedback on their searches that they’ll interrupt their task at hand to participate. I say, unlikely.

So if the best results aren’t getting voted up, an explicit voting system won’t reward them.

What will happen is that the results that look best on the search results page itself will get rewarded, and the results that look bad will get punished. So an important effect of this kind of system is that it will place a premium on optimizing the metadata that gets displayed on the search results page. Don’t forget those page headers!

One thing that I do think might motivate users to participate in this voting system is revenge. If you feel lied to or misled by the information displayed on a search results page, you might be a tad more likely to go back and register your displeasure. So, one of the effects could also be an improvement in the accuracy of search results page descriptions. Power to the people!

What do you think? Is Google on the right track here, providing an explicit feedback system, or are they just being lame Digg copycats?

July 18, 2008

Samantha Starmer on Metadata and Human Relationships

Samantha Starmer of REI entertainingly titled her talk at last week's event Single Athletic Female Seeks Single Slender Male: The Marriage of Metadata and Social Media. Her talk surveyed a number of the challenges and opportunities of working with metadata in social computing.

Here's the 15-minute video:

When Samantha posts her slides I'll add them here.

July 17, 2008

Wendy Chisholm on Universal Design for Social Applications

Wendy Chisholm presented on Universal Design last week at the social media event at ZAAZ. Wendy is an independent consultant wrapping up a forthcoming book for O'Reilly on accessibility, and she's been involved with accessibility issues, first with the W3C and later as a consultant, for many years.

I asked Wendy for a take on accessibility on the social web, and here's the result. There's a lot involved, but a good portion of it boils down to standardization and semantics in APIs and I/O interfaces.

For 15 minutes of wisdom and righteousness click here:

And here are the slides: 

Because SlideShare's player lacks important accessibility features, Wendy also posted a tagged PDF version.

I must say, I'm chastened not to be posting a transcript in support of that video, but Wendy's post on eating her own dog food while struggling to make her slideshow accessible makes me feel better... a little better.

July 16, 2008

Nancy White on Slow Community

Nancy White spoke at ZAAZ last week at our social media event. Her talk, titled Slow Community, was wonderfully ironic coming from the most prolific online participant in THE ENTIRE WORLD. And as usual, Nancy has her finger on an important pulse. Her (she credits others as well) notion of slow community is an exploratory gesture toward solving an emeging crisis in our online lives: social overload, or if you like, information overload 2.0. Ha!

Who doesn't have trouble these days, tracking professional, avocational, personal, and informational relationships across sites, services, and devices? Social network fatigue is here today--and tomorrow promises a truly overwhelming inundation of social and relational input across many channels.

Here's Nancy's 15-minute talk:

Here are the slides:

Nancy wrote a follow-up post here. There are some great comments on her post--check them out.

For more on Slow Community, start here, then go here.

 

Brian Fling on Mobile 2.0 and the iPhone

Brian Fling spoke at ZAAZ last week at an event we hosted on social media. His talk, titled Mobile 2.0: Design and Develop for the iPhone and Beyond, was a rapid-fire tour of the ins and outs for mobile design, with special attention to the game-changing impacts of the iPhone--which Brian calls "the first truly 2.0 mobile device."

There's a tremendous amount of information here. Poor Brian thought he had an hour for his talk--but the five talks that evening were supposed to be only 15 minutes each!

Here's the video. It's about 30 minutes long (he was on a roll, I couldn't interrupt):

Brian's on the road and so hasn't yet posted his slides, but he'll do so soon, and I'll update this post to include them. Meantime you can see Brian's other presentations on his site.

July 15, 2008

Justin Marshall on Social Media Marketing

Here is the video of Justin Marshall's talk last week, titled Money, Media, and Your Mom's Peach Cobbler: Social Media Marketing Done Right. Justin is a colleague of mine at ZAAZ and a major contributor to our efforts in social media.

Justin's take on social media revolves around 3 critical points: Find your customer's shared passion, build value through community, and focus on strategic objectives. His talk includes some great stories and examples, including a sample concept for a social media campaign done right. (Are you listening, Whole Foods?)

Here's the 15-minute video:

 And here are the slides, so you can follow along:

I'll be posting the other presentations from the event as I get them ready. Video processing, especially at my novice level, takes forever.

July 14, 2008

Nail Hit on Head: The Breakup

Our creative director shared this video at a company meeting the other day. Might be preaching to the choir here, but it's a nice illustration of the pain and confusion those imaginary (I haven't met any in quite a while) old school marketing types must be feeling these days.
 
Power to the people!
 

June 30, 2008

You're Invited: Social Media Event at ZAAZ Seattle July 8th

People keep asking me when we're going to host another event at the ZAAZ office's notorious Z-Bar in Seattle. Well...

 

I'm super excited about the lineup for this event, which includes industry leaders from corporate, agency, and independent circles who share passion and expertise in the human dimensions of social computing. Knowing most of these folks pretty well, I think I can guarantee an evening of thought-provoking conversation.

The format for this event will be similar to the previous one I organized, which seemed to go pretty well. We'll have short talks from each speaker followed by a panel discussion. Plus, snacks and beer.

Here's the rundown on the speakers:

Brian Fling of Flingmedia is a full-fledged mobile design geek and human Swiss Army knife. His talk, "Mobile 2.0: Design and Develop for the iPhone and Beyond" will explore some of the social dimensions of the emerging mobile world.

My colleague Justin Marshall is behind some of the most exciting work we've done in social media. His take on social media for marketers, titled "Money, Media, and Your Mom's Peach Cobbler: Social Media Marketing Done Right," offers guidance for marketers looking to engage with customers online.

Samantha Starmer is a highly-respected thought leader in the local information architecture community. In addition to her work at REI, she co-teaches the UW Information School's Summer IA Institute. Her talk, "Single Athletic Female seeking Single Slender Male: The Marriage of Social Media and Metadata," promises to reveal the secrets of better online living through metadata.

Nancy White of Full Circle Associates has been doing online community since WAY before it was cool. Her broadly-ranging expertise includes online learning and facilitation, communities of practice, technology in the developing world, and social technology in general. Her talk is titled "Slow Community."

Wendy Chisholm is a former co-editor of the W3C's Web Content Accessibility Guidelines and a passionate advocate for universally-accessible design online and off. She's currently working on what promises to become "THE book" on accessibility for the emerging Web.

We're really lucky in the Seattle area to have access to such quality thinkers and experts. I hope you'll join us, and if you do plan to attend, drop me a note at ryant (at) zaaz dot com so I can get a rough headcount.

The Facebook event is here: http://www.facebook.com/event.php?eid=66791410200.

I hope to see you there!

June 18, 2008

Web Professionals: Social Media is about to Change Your Job. Are You Ready?

Let me set the stage for what I mean to discuss here by sharing Ryan's Two-Minute History of Web Marketing:

The web has been defined by three revolutions over the past 20 years.

Prior to the involvement of business, the web was a connected ring of online communities. People interacted with each other and shared information. But the threshold of entry was relatively high, and there was no business model in place to drive innovation. The web kind of stayed the same for a long time.

In the early 90's, businesses started to get involved with the web, and driven by advertising dollars, they applied the same approach to the web as to broadcast media: This was the Broadcast Web. Web as TV commercial, billboard, brochure.

In the late 90's, e-commerce emerged. Amazon started kicking peoples' butts. The web was now a storefront (minus most of the customer support, but that's another story), complete with data-driven pages and integration with business and financial channels. Give me your credit card number, and I ship you a book: This was the Transactive Web. Remember? The one with the bubble.

We're now at the flashpoint of another revolution, driven by the convergence of three forces: Widespread availability of broadband, the lowering of thresholds of entry to publishing (especially for photos and video), and popular awareness of social media (especially MySpace and YouTube). We're only beginning to see the impacts of this change. We're at the bottom of the curve of the Participatory Web. In some ways we've come full circle, returning to a web of connected people sharing information. But in other ways, the emerging web is a new beast entirely: Bigger, faster, with exponentially more people and institutions involved, and with more at stake.

My point with all that is to suggest that most of the way we do our work today in the web-site-making profession reflects the demands of the Broadcast and Transactive web ages. Our planning, processes, tools, and tasks are undergoing a shift—and we’ll be well-served to get out in front of the demands of the Participatory Web.

So what's changing? Most obviously, a greater proportion of the total work of the web site happens after launch. And in a world of limited budgets, budgets built on the idea that the site is mostly done at launch, we're challenged to be faster before launch and smarter after.

Here are some ideas about the disciplines of the people I work closely with day-to-day at ZAAZ. I'm not an expert in all of this, but I sent an early version of this post internally as a memo and got some great feedback. And I'd really love to hear what you think. What have I got wrong, or missed entirely?

Client Services will shift toward helping clients plan for ongoing engagement with customers through the web channel. We’ll be supporting policy development, leadership, and moderation, and we’ll be helping clients transition over set timeframes to self-sustaining community management. We’ll be scoping and planning iterative work responsive to user communities.

User Research professionals will shift toward working to understand issues like value, trust, identity, reputation, motivation, and social ecosystems--online and off. 

Information Architects will shift toward organizing user-generated content; participatory interaction; and emergent and self-organizing content.

Designers will shift toward faster prototyping, with an emphasis on developing brand-aligned affordances for social and participatory spaces.

Developers will shift toward increased reuse and customization of third-party tools, vendor assessment, portability standards, and integration with third-party sites. We’ll be supporting prototyping and iterating live sites. Standards will become more important for client work.

Search professionals will be supporting on-site metadata definition for user-generated content and driving awareness beyond the site. Findability is a key differentiator in the crowded social media marketplace.

Web Site Analytics will shift toward measuring engagement, affinity, and cross-domain activity. Analytics reports will become thermometers for measuring the health of communities and guiding site iterations. The convergence of ad network power and data portability will have huge impacts. It's not about what happens on only your own site anymore.

Web Site Optimization folks will work in closer partnership with analytics, design, and UX to improve engagement, raise trust, and build motivation to participate--conversions that address customer lifetime value. It’s no longer going to be all about pushing more purchasers through the funnel.

Every web discipline is affected by the revolution at hand. To be successful, we need to define how to talk about our capabilities in that light, to frame up those capabilities as offerings, and integrate them into an overall story about our ability to execute social media--because clients are asking, and very soon they're going to want proof.

 

I've got plenty of ideas about this stuff, but I'd really love to hear from you and write a follow-up post summarizing your perspectives. Do share your thoughts about your discipline and how you see it changing in the next few years!

June 04, 2008

A Conceptual Map of the Social Web

Here's a take on the idea of the social web and how it differs from page-based and broadcast conceptions of web space. The fundamental difference here is that where broadcast thinking envisions a web of HTML pages connected by hyperlinks, social thinking envisions a web of people, relationships, and content created by people.

The individual is at the center of the social web experience.

There are a lot of ways, obviously, you might draw this picture, and a lot of things you might include on it. For example, you could group the social web into communities, contacts, and content. But I've done it this way partly to offer a typology of social web sites.

Here's a take on six important types:

 

Social networks are about individuals.

Social networks are sites primarily structured to support pages about individuals. Those pages become collectors of relationships. For example, on my Facebook profile, you can see links to the people I know, and I can interact with those people through a variety of tools.

Communities are about groups.

Communities are different than social networks in that they are built primarily around groups of people, rather than individuals. Another way of saying it is that the group is the point in communities, whereas the individual is the point in social networks.

Blogs are about a singular perspective or subject.

Blogs are structured around individual posts that typically have in common either that are are written by a single person or that they are focused around a single subject. The content is the point, and individual pages on blogs reflect that focus--they are structured around individual blogs posts and meaningful collections of blog posts (e.g. category pages, time-based archive pages, and, on group blogs, author pages).

Social media services store, edit, and share content.

"Social media" is a term that gets used to mean all media through which people interact--as a stand-in for the equally vague "Web 2.0," for the blogosphere, or for online communities. Here I mean it in the more specific sense of socially-enabled web sites used primarily to share personal content, such as photos, videos, or slideshows. Flickr, Vimeo, and SlideShare are good examples. Of course, you could argue that these sites have aspects of social networking or community, and you'd be right. But I say if the primary purpose is media sharing, it's a social media site.

News sources are about timely or topical content.

Much has been made of the demise of traditional media the past couple years. Flava says, "Don't believe the hype!" Traditional media isn't going anywhere, but it is adapting to emerging complementary sources of news, information, and commentary. News sources are diversifying--many more people are publishing content, and content is now both participatory and socially vetted.

Popularity engines capture a collective sense of their users' preferences among resources, usually web links, and they present those resources in ranked lists that are normally designed to be dynamic, reflecting an up-to-date view into web content people find to be of interest.

There are two main types of popularity engine: Social bookmarking applications and collaborative filters. Social bookmarking applications, such as del.icio.us, value resources on the basis of individuals "saving" links to them. Users have individual collections of links, and those links acquire value when many individuals save them. Collaborative filters, such as Digg, are a little different: Users submit links for collective review, and the links acquire value based on a voting system of some kind.

The difference is important, because the types of content collected tend to be different. Social bookmarking sites tend to value resources of lasting value that users want to be able to find again, and collaborative filters tend to favor resources of short-term interest, such as timely news, and one-time interest, such as funny videos.

Marketplaces are about the exchange of goods and services, and information about good and services, among people.

The emerging marketplace is not about e-commerce web sites per se. We work on plenty of e-com sites, and I love them. But what we learn over and over again in the usability lab is that real people, especially making a purchase decision that involves more than a few bucks, use many web sites to gather information. There's a complex web ecosystem that supports purchase decisions, and strategists for individual web sites need to understand those ecosystems to plan effectively.

The new marketplace is about more than the site, more than the message, more than the differentiating feature. The marketplace is a cluster of interrelated sites, and the seller is regarded with what can only be described as a healthy suspicion. Caveat emptor is the online rule, but the news is that the emptor has some serious caveats to pay attention to. Customer reviews on sellers' sites are a new norm, and expert reviews from third-party sites play a critical role, especially for complex or technical products. And beyond expertise, trusted relationships are key information sources.

So transactional sites matter, but in a new way: The seller / manufacturer is regarded as having authoritative factual information about the product, but the expert or the existing customer is regarded as having the authoritative opinion or valuation about the product. And the closer the relationship, the more trusted the opinion. Get used to it.

But don't just get used to it, learn to facilitate it: If you've got a great product, you want people to know. If you don't, find a new job.

 

There's plenty of gray area between these types I'm putting forward. In fact, you might even say social space on the web is mostly gray area--and the overlap among types seems to be increasing rather than decreasing as the large sites add features. It's more and more common for social media sites to include communities (e.g., groups on Flickr), for social networks to include media hosting, (e.g. MySpace videos), and even for popularity engines to include blogs (e.g. Newsvine's "greenhouse").  People instant message links to product views, solicit advice from their contact lists, and so on.

You might even say the gray areas between sites and between types of sites hold the real opportunities for marketers to develop services that matter, create value, and drive engagement.

But I think it's still useful to think about think about these sites in terms of types, mostly as a way of focusing attention on the features you care about. Because while these things are not necessarily strictly distinct as types of site, they are distinct in terms of their uses.

Marketers wanting to engage with the social web need to know the differences in order to engage in ways that meet goals. To me, this is the essence of strategy: Know precisely what you want to accomplish, and craft approaches that rigorously focus on accomplishing it.

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